Add: SpriteIconTimer
This commit is contained in:
@@ -113,4 +113,19 @@ SessionStorageManager.prototype.resetPlayingAppData = function() {
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this.removeItem("playingAppKoreanName");
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this.removeItem("record");
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this.removeItem("appHighestRecord");
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}
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SessionStorageManager.prototype.resetAllAppData = function() {
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this.removeItem("maestroID");
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this.removeItem("maestroName");
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this.removeItem("maestroAccountType");
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this.removeItem("playerName");
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this.removeItem("playerID");
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this.removeItem("playerAccountType");
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this.removeItem("playingAppID");
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this.removeItem("playingAppName");
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this.removeItem("playingAppKoreanName");
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this.removeItem("record");
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this.removeItem("appHighestRecord");
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this.removeItem("isNewAppHighestRecord");
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}
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@@ -0,0 +1,17 @@
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function SpriteIconTimer(width, height, frame) {
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var sprite = game.add.sprite(0, 0, "icon_timer_spritesheet");
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sprite.width = width;
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sprite.height = height;
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sprite.frame = frame;
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return sprite;
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}
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SpriteIconTimer.loadResources = function() {
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game.load.spritesheet('icon_timer_spritesheet', '../../../resources/image/icon/timer_spritesheet.png', 100, 100);
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}
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SpriteIconTimer.FRAME_RESET = 0;
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SpriteIconTimer.FRAME_PLAY = 1;
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SpriteIconTimer.FRAME_PAUSE = 2;
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@@ -309,8 +309,11 @@ InputScore.prototype.onClickSendToServerButton = function() {
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return;
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}
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if(this.passwordText.value == "") {
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this.showAlertWindow("자격증 타이머용 비밀번호를 입력해 주세요.");
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if(sessionStorageManager.getMaestroID() == 1 && sessionStorageManager.getPlayerID() == 1 && this.passwordText.value != "1111") {
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this.showAlertWindow("체험용 마에스트로 비밀번호는 1111 입니다.");
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return;
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} if(this.passwordText.value == "") {
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this.showAlertWindow("비밀번호를 입력해 주세요.\n마에스트로 관리자 페이지에 가서, 자격증 타이머용 비밀번호를 확인하고 입력해 주세요.");
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return;
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}
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this.maestroPassword = this.passwordText.value;
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@@ -20,7 +20,11 @@ var LicenseTimer = {
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screenTopUI.makeFullScreenButton();
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var titleTextStyle = { font: "36px Arial", fill: "#fff", align: "center"};
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this.titleText = game.add.text(game.world.centerX, 35, "자격증 타이머", titleTextStyle);
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this.titleText = game.add.text(
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game.world.centerX, 35,
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"자격증 타이머 - " + sessionStorageManager.getPlayerName(),
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titleTextStyle
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);
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this.titleText.anchor.set(0.5);
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// this.fullscreenButton = new FullscreenButton();
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@@ -30,6 +30,8 @@ var Loading = {
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game.load.image('icon_fullscreen', '../../../resources/image/icon/fullscreen_white.png');
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game.load.image('icon_home', '../../../resources/image/icon/home.png');
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SpriteIconTimer.loadResources();
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game.load.start();
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},
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@@ -1,7 +1,7 @@
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var Login = {
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create: function() {
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// sessionStorageManager.resetPlayingAppData();
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sessionStorageManager.resetAllAppData();
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this.game.stage.backgroundColor = '#4d4d4d';
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this.textStyle = { font: "bold 32px Arial", fill: "#fff", align: "right", boundsAlignH: "right", boundsAlignV: "middle" };
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@@ -48,20 +48,9 @@ var Login = {
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this.inputTextName.canvasInput.focus();
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this.makeStartButton(game.world.centerX, game.world.centerY + 100);
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this.makeExperienceButton(game.world.centerX + 225, game.world.centerY + 100);
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this.makeInfoText();
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/*
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if(isDebugMode()) {
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sessionStorageManager.setMaestroID(3);
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sessionStorageManager.setMaestroAccountType(4);
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sessionStorageManager.setPlayerID(35);
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sessionStorageManager.setPlayerName("박지상");
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sessionStorageManager.setPlayerAccountType(0);
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game.state.start('LicenseTimer');
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}
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*/
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},
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back: function() {
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@@ -122,6 +111,61 @@ var Login = {
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startButton.addShortcutText("Enter");
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},
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makeExperienceButton: function(x, y) {
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var BUTTON_SIZE = 90;
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// var setting = new RoundRectButtonSetting(x, y, BUTTON_SIZE, BUTTON_SIZE);
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var setting = new RoundRectButtonSetting(x, y, 150, 100);
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// setting.roundAmount = 60;
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// setting.strokeWidthPx = 5;
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// setting.fontStyle.fontSize = 40;
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setting.fontStyle.fontWeight = "bold";
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setting.setStrokeColor(
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0x309090,
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0x208080,
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0x205050,
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0x666666
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);
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setting.setButtonColor(
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0x40c0c0,
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0x30a0a0,
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0x208080,
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0x666666
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);
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/*
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setting.setTextColor(
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"#fff",
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"#edd",
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"#dbb",
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"#333"
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);
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*/
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var startButton = new RoundRectButton(
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setting,
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RoundRectButton.NONE_ICON, "체험",
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(function() {
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this.setExperiencePlayerSessionStorage();
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// this.startMenu();
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game.state.start('LicenseTimer');
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}).bind(this)
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);
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},
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setExperiencePlayerSessionStorage: function() {
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sessionStorageManager.setMaestroName("");
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sessionStorageManager.setMaestroID(1);
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sessionStorageManager.setMaestroAccountType(100);
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sessionStorageManager.setPlayerName("체험 학생");
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sessionStorageManager.setPlayerID(1);
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sessionStorageManager.setPlayerAccountType(0);
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sessionStorageManager.setPlayingAppID(null);
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sessionStorageManager.setPlayingAppName(null);
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sessionStorageManager.setPlayingAppKoreanName(null);
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sessionStorageManager.setRecord(0);
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sessionStorageManager.setAppHighestRecord(0);
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},
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makeInfoText: function(x, y) {
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var textStyle = { font: "30px Arial", fill: "#faa" };
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this.infoText = game.add.text(game.world.centerX, 640, "", textStyle);
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@@ -175,7 +219,7 @@ var Login = {
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sessionStorageManager.setPlayerName(jsonData['PlayerName']);
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sessionStorageManager.setPlayerAccountType(jsonData['PlayerAccountType']);
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sessionStorageManager.setPlayingAppName("menu");
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// sessionStorageManager.setPlayingAppName("menu");
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// location.href = '../../web/client/menu_app.html';
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game.state.start('LicenseTimer');
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@@ -68,10 +68,13 @@ Timer.prototype.setSubjectName = function(subjectName) {
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Timer.prototype.makeTimer = function() {
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this.timeHourText = this.makeTimerTextContent(this.timerCenterX - 240, this.timerCenterY, 160, "00");
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this.timeHourMinuteSeperator = this.makeTimerTextContent(this.timerCenterX - 185, this.timerCenterY, 160, ":");
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// this.timeHourMinuteSeperator = this.makeTimerTextContent(this.timerCenterX - 185, this.timerCenterY, 160, ":");
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this.timeHourSeperator = this.makeTimerTextContent(this.timerCenterX - 190, this.timerCenterY + 45, 30, "시간");
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this.timeMinuteText = this.makeTimerTextContent(this.timerCenterX, this.timerCenterY, 160, "00");
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this.timeMinuteSecondSeperator = this.makeTimerTextContent(this.timerCenterX + 40, this.timerCenterY + 20, 100, ":");
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this.timeSecondText = this.makeTimerTextContent(this.timerCenterX + 160, this.timerCenterY + 20, 100, "00");
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// this.timeMinuteSecondSeperator = this.makeTimerTextContent(this.timerCenterX + 40, this.timerCenterY + 20, 100, ":");
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this.timeMinuteSeperator = this.makeTimerTextContent(this.timerCenterX + 30, this.timerCenterY + 45, 30, "분");
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this.timeSecondText = this.makeTimerTextContent(this.timerCenterX + 160, this.timerCenterY + 24, 100, "00");
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this.timeSecondSeperator = this.makeTimerTextContent(this.timerCenterX + 180, this.timerCenterY + 50, 20, "초");
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}
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Timer.prototype.makeTimerButtons = function() {
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@@ -136,14 +139,15 @@ Timer.prototype.makeResetButton = function() {
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"#333"
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);
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return new RoundRectButton(
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var button = new RoundRectButton(
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setting,
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null, "C",
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null, "",
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(function() {
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this.resetTimer();
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this.resetLeftTimeToServer();
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}).bind(this)
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);
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button.setIcon(new SpriteIconTimer(50, 50, SpriteIconTimer.FRAME_RESET));
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}
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Timer.prototype.makePlayButton = function() {
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@@ -176,11 +180,14 @@ Timer.prototype.makePlayButton = function() {
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"#333"
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);
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return new RoundRectButton(
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var button = new RoundRectButton(
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setting,
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null, "▶",
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null, "",
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(function() { this.startTimer(); }).bind(this)
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);
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button.setIcon(new SpriteIconTimer(100, 100, SpriteIconTimer.FRAME_PLAY));
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return button;
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}
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Timer.prototype.makePauseButton = function() {
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@@ -215,9 +222,9 @@ Timer.prototype.makePauseButton = function() {
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);
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return new RoundRectButton(
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var button = new RoundRectButton(
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setting,
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null, "∥",
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new SpriteIconTimer(50, 50, SpriteIconTimer.FRAME_PAUSE), "",
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(function() {
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this.pauseTimer();
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@@ -227,6 +234,9 @@ Timer.prototype.makePauseButton = function() {
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this.resetLeftTimeToServer();
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}).bind(this)
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);
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button.setIcon(new SpriteIconTimer(100, 100, SpriteIconTimer.FRAME_PAUSE));
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return button;
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}
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Timer.prototype.showButton = function(button, flag) {
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@@ -264,10 +274,11 @@ Timer.prototype.showTimerButtons = function() {
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Timer.prototype.setTimerTextColor = function(color) {
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this.timeHourText.tint = color;
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this.timeHourMinuteSeperator.tint = color;
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this.timeHourSeperator.tint = color;
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this.timeMinuteText.tint = color;
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this.timeMinuteSecondSeperator.tint = color;
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this.timeMinuteSeperator.tint = color;
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this.timeSecondText.tint = color;
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this.timeSecondSeperator.tint = color;
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}
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Timer.prototype.startTimer = function() {
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@@ -607,7 +618,7 @@ Timer.prototype.updateLeftTimeToServer = function() {
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Timer.Timer_CENTER_OFFSET_X = 125;
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Timer.Timer_CENTER_OFFSET_X = 120;
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Timer.TIME_MILLISECONDS = 1000;
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