Fix: apply score+unit to ranking screen
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@@ -254,7 +254,10 @@ var Ranking = {
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// bestRecordRow[0] = jsonRankingList[i]['UserID'];
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// bestRecordRow[0] = jsonRankingList[i]['UserID'];
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bestRecordRow[0] = i + 1;
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bestRecordRow[0] = i + 1;
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bestRecordRow[1] = jsonRankingList[i]['Name'];
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bestRecordRow[1] = jsonRankingList[i]['Name'];
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bestRecordRow[2] = Math.floor(jsonRankingList[i]['BestRecord']);
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bestRecordRow[2] = RecordUtil.getRecordValueWithUnit(
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jsonRankingList[i]['BestRecord'],
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sessionStorageManager.getPlayingAppID()
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);
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// console.log("$BestRecordRow : " + bestRecordRow[0] + ", " + bestRecordRow[1] + ", " + bestRecordRow[2]);
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// console.log("$BestRecordRow : " + bestRecordRow[0] + ", " + bestRecordRow[1] + ", " + bestRecordRow[2]);
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recordArray.push(bestRecordRow);
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recordArray.push(bestRecordRow);
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@@ -41,6 +41,7 @@
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<script src="../../game/lib/keyboard_shortcut.js"></script>
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<script src="../../game/lib/keyboard_shortcut.js"></script>
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<script src="../../game/lib/string_util.js"></script>
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<script src="../../game/lib/string_util.js"></script>
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<script src="../../game/lib/number_util.js"></script>
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<script src="../../game/lib/number_util.js"></script>
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<script src="../../game/lib/record_util.js"></script>
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<script src="../../game/lib/history_record_manager.js"></script>
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<script src="../../game/lib/history_record_manager.js"></script>
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<script src="../../game/lib/input_type_text.js"></script>
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<script src="../../game/lib/input_type_text.js"></script>
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<script src="../../game/lib/button/round_rect_button.js"></script>
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<script src="../../game/lib/button/round_rect_button.js"></script>
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