Add: TypingExamButton
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TypingExamButton.prototype = Object.create(RoundRectButton.prototype);
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TypingExamButton.constructor = TypingExamButton;
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function TypingExamButton(x, y, iconName, buttonText, writingID) {
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this.writingID = writingID;
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var setting = new RoundRectButtonSetting(
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x, y,
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TypingExamButton.BUTTON_WIDTH, TypingExamButton.BUTTON_HEIGHT
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);
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setting.fontStyle.boundsAlignH = "center"; // left, center. right
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setting.fontStyle.boundsAlignV = "middle"; // top, middle, bottom
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setting.strokeWidthPx = 5;
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setting.setStrokeColor(
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0x446688,
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0x6688aa,
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0x6688aa,
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0x333333
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);
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setting.setButtonColor(
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0xaabbdd,
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0xddeeff,
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0xddeeff,
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0x666666
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);
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setting.setTextColor(
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"#468",
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"#68a",
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"#68a",
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"#333"
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);
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RoundRectButton.call(this, setting, iconName, buttonText, this.onClick);
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}
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TypingExamButton.prototype.onClick = function() {
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sessionStorageManager.setWritingID(this.writingID);
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// location.href = '../../web/client/typing_examination.html';
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printSessionStorage();
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}
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TypingExamButton.BUTTON_WIDTH = 490;
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TypingExamButton.BUTTON_HEIGHT = 80;
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TypingExamButton.BUTTON_GAP = 5;
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TypingExamButton.MARGIN_VERTICAL = 100;
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TypingExamButton.PRACTICE_BUTTON_POS_X = GAME_SCREEN_SIZE.x / 4 + TypingExamButton.BUTTON_GAP;
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TypingExamButton.TEST_BUTTON_POS_X = GAME_SCREEN_SIZE.x / 4 * 3 - TypingExamButton.BUTTON_GAP;
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TypingExamButton.BUTTON_POS_Y = GAME_SCREEN_SIZE.y - 104;
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