diff --git a/src/game/lib/button/game_app_button.js b/src/game/lib/button/game_app_button.js
index c295a01..bb70837 100644
--- a/src/game/lib/button/game_app_button.js
+++ b/src/game/lib/button/game_app_button.js
@@ -53,6 +53,21 @@ class GameAppButton extends RoundRectButton {
break;
}
+ setting.fontStyle = {
+ font: "24px Arial",
+ boundsAlignH: "center", // left, center. right
+ boundsAlignV: "middle", // top, middle, bottom
+ fill: "#fff"
+ };
+
+ let textCount = buttonText.length;
+ if(textCount > 7)
+ setting.fontStyle.font = "18px Arial";
+ else if(textCount > 5)
+ setting.fontStyle.font = "22px Arial";
+ else
+ setting.fontStyle.font = "24px Arial";
+
super(setting, iconName, buttonText, clickEvent);
}
@@ -62,8 +77,8 @@ GameAppButton.TYPE_MOUSE_APP = 0;
GameAppButton.TYPE_TYPING_PRACTICE = 1;
GameAppButton.TYPE_TYPING_APP = 2;
-GameAppButton.BUTTON_WIDTH = 150;
-GameAppButton.BUTTON_HEIGHT = 150;
+GameAppButton.BUTTON_WIDTH = 120;
+GameAppButton.BUTTON_HEIGHT = 120;
GameAppButton.BUTTON_GAP = 20;
GameAppButton.MARGIN_VERTICAL = 100;
diff --git a/src/game/lib/button/typing_app_button.js b/src/game/lib/button/typing_app_button.js
new file mode 100644
index 0000000..1e61dfc
--- /dev/null
+++ b/src/game/lib/button/typing_app_button.js
@@ -0,0 +1,54 @@
+class TypingAppButton extends RoundRectButton {
+
+ constructor(x, y, iconName, buttonText, clickEvent) {
+ let setting = new RoundRectButtonSetting(x, y, TypingAppButton.BUTTON_WIDTH, TypingAppButton.BUTTON_HEIGHT);
+ setting.fontStyle.boundsAlignH = "center"; // left, center. right
+ setting.fontStyle.boundsAlignV = "middle"; // top, middle, bottom
+ setting.strokeWidthPx = 5;
+
+ setting.setStrokeColor(
+ 0x444488,
+ 0x6666aa,
+ 0x6666aa,
+ 0x333333
+ );
+ setting.setButtonColor(
+ 0xaaaadd,
+ 0xddddff,
+ 0xddddff,
+ 0x666666
+ );
+ setting.setTextColor(
+ "#844",
+ "#a66",
+ "#a66",
+ "#333"
+ );
+
+ setting.fontStyle = {
+ font: "22px Arial",
+ boundsAlignH: "center", // left, center. right
+ boundsAlignV: "middle", // top, middle, bottom
+ fill: "#fff"
+ };
+
+ super(setting, iconName, buttonText, clickEvent);
+
+ if(iconName.length > 0) {
+ let iconImage = game.add.sprite(0, 0, iconName);
+ iconImage.width = 80;
+ iconImage.height = 80;
+ this.button.setIcon(iconImage);
+ }
+ }
+
+}
+
+TypingAppButton.BUTTON_WIDTH = 160;
+TypingAppButton.BUTTON_HEIGHT = 80;
+
+TypingAppButton.BUTTON_GAP = 10;
+TypingAppButton.MARGIN_VERTICAL = 100;
+
+TypingAppButton.BUTTON_UPPER_POS_Y = 200;
+TypingAppButton.BUTTON_LOWER_POS_Y = 480;
\ No newline at end of file
diff --git a/src/game/lib/button/typing_practice_button.js b/src/game/lib/button/typing_practice_button.js
deleted file mode 100644
index 09f7510..0000000
--- a/src/game/lib/button/typing_practice_button.js
+++ /dev/null
@@ -1,48 +0,0 @@
-class TypingPracticeButton extends RoundRectButton {
-
- constructor(x, y, iconName, buttonText, clickEvent) {
- let setting = new RoundRectButtonSetting(x, y, TypingPracticeButton.BUTTON_WIDTH, TypingPracticeButton.BUTTON_HEIGHT);
- setting.fontStyle.boundsAlignH = "center"; // left, center. right
- setting.fontStyle.boundsAlignV = "middle"; // top, middle, bottom
- setting.strokeWidthPx = 5;
-
- setting.setStrokeColor(
- 0x444488,
- 0x6666aa,
- 0x6666aa,
- 0x333333
- );
- setting.setButtonColor(
- 0xaaaadd,
- 0xddddff,
- 0xddddff,
- 0x666666
- );
- setting.setTextColor(
- "#844",
- "#a66",
- "#a66",
- "#333"
- );
-
-
- super(setting, iconName, buttonText, clickEvent);
-
- if(iconName.length > 0) {
- let icon_fullscreen = game.add.sprite(0, 0, iconName);
- icon_fullscreen.width = 80;
- icon_fullscreen.height = 80;
- this.button.setIcon(icon_fullscreen);
- }
- }
-
-}
-
-TypingPracticeButton.BUTTON_WIDTH = 200;
-TypingPracticeButton.BUTTON_HEIGHT = 100;
-
-TypingPracticeButton.BUTTON_GAP = 10;
-TypingPracticeButton.MARGIN_VERTICAL = 100;
-
-TypingPracticeButton.BUTTON_UPPER_POS_Y = 200;
-TypingPracticeButton.BUTTON_LOWER_POS_Y = 480;
\ No newline at end of file
diff --git a/src/game/menu/menu_app.js b/src/game/menu/menu_app.js
index 8880d64..7fffe9b 100644
--- a/src/game/menu/menu_app.js
+++ b/src/game/menu/menu_app.js
@@ -82,7 +82,8 @@ class MenuApp {
let app = appList[i];
let gameAppButton = new GameAppButton(
posX, posY, GameAppButton.TYPE_MOUSE_APP,
- "icon_fullscreen", app.KoreanName,
+ RoundRectButton.NONE_ICON, // "icon_fullscreen",
+ app.KoreanName,
() => {
sessionStorageManager.playingAppID = app.AppID;
sessionStorageManager.playingAppName = app.AppName;
@@ -145,7 +146,7 @@ class MenuApp {
let gameAppButton = new GameAppButton(
posX, posY, GameAppButton.TYPE_TYPING_APP,
- "icon_fullscreen",
+ RoundRectButton.NONE_ICON, // "icon_fullscreen",
// (isKoreanTypingApp ? "(한글)" : "(영문)") + "\n" + app.KoreanName,
app.KoreanName,
() => {
diff --git a/src/game/menu/menu_typing_practice.js b/src/game/menu/menu_typing_practice.js
index 94a7b6f..253e429 100644
--- a/src/game/menu/menu_typing_practice.js
+++ b/src/game/menu/menu_typing_practice.js
@@ -72,7 +72,7 @@ class MenuTypingPractice {
downloadListSucceeded(replyJSON) {
// console.log(replyJSON);
- let buttonWidthGap = TypingPracticeButton.BUTTON_WIDTH + MenuTypingPractice.BUTTON_GAP;
+ let buttonWidthGap = TypingAppButton.BUTTON_WIDTH + MenuTypingPractice.BUTTON_GAP;
let koreanTypingPracticeAppCount = Object.keys(replyJSON.KoreanAppList).length;
let englishTypingPracticeAppCount = Object.keys(replyJSON.EnglishAppList).length;
@@ -82,12 +82,12 @@ class MenuTypingPractice {
let posX = self.getButtonPosX(i, koreanTypingPracticeAppCount);
let posY = self.getButtonPosY(i, koreanTypingPracticeAppCount,
- TypingPracticeButton.BUTTON_UPPER_POS_Y
+ TypingAppButton.BUTTON_UPPER_POS_Y
);
- let typingPracticeButton = new TypingPracticeButton(
+ let typingPracticeButton = new TypingAppButton(
posX, posY,
- TypingPracticeButton.NONE_ICON,
+ TypingAppButton.NONE_ICON,
activeApp.KoreanName,
() => {
sessionStorageManager.playingAppID = activeApp.AppID;
@@ -106,12 +106,12 @@ class MenuTypingPractice {
let posX = self.getButtonPosX(i, englishTypingPracticeAppCount);
let posY = self.getButtonPosY(i, englishTypingPracticeAppCount,
- TypingPracticeButton.BUTTON_LOWER_POS_Y
+ TypingAppButton.BUTTON_LOWER_POS_Y
);
- let typingPracticeButton = new TypingPracticeButton(
+ let typingPracticeButton = new TypingAppButton(
posX, posY,
- TypingPracticeButton.NONE_ICON,
+ TypingAppButton.NONE_ICON,
activeApp.KoreanName,
() => {
sessionStorageManager.playingAppID = activeApp.AppID;
@@ -127,8 +127,8 @@ class MenuTypingPractice {
}
getButtonPosX(index, buttonCount) {
- let gap = TypingPracticeButton.BUTTON_WIDTH + TypingPracticeButton.BUTTON_GAP;
- let maxColumnNum = Math.floor( (game.world.width - TypingPracticeButton.MARGIN_VERTICAL) / gap );
+ let gap = TypingAppButton.BUTTON_WIDTH + TypingAppButton.BUTTON_GAP;
+ let maxColumnNum = Math.floor( (game.world.width - TypingAppButton.MARGIN_VERTICAL) / gap );
// console.log("maxColumnNum : " + maxColumnNum);
let rowCount = Math.ceil(buttonCount / maxColumnNum);
// console.log("rowCount : " + rowCount);
@@ -150,10 +150,10 @@ class MenuTypingPractice {
}
getButtonPosY(index, buttonCount, startPosY) {
- let rowGap = TypingPracticeButton.BUTTON_HEIGHT + TypingPracticeButton.BUTTON_GAP;
+ let rowGap = TypingAppButton.BUTTON_HEIGHT + TypingAppButton.BUTTON_GAP;
- let columnGap = TypingPracticeButton.BUTTON_WIDTH + TypingPracticeButton.BUTTON_GAP;
- let maxColumnNum = Math.floor( (game.world.width - TypingPracticeButton.MARGIN_VERTICAL) / columnGap );
+ let columnGap = TypingAppButton.BUTTON_WIDTH + TypingAppButton.BUTTON_GAP;
+ let maxColumnNum = Math.floor( (game.world.width - TypingAppButton.MARGIN_VERTICAL) / columnGap );
// console.log("maxColumnNum : " + maxColumnNum);
// console.log("buttonCount : " + buttonCount);
let rowCount = Math.ceil(buttonCount / maxColumnNum);
diff --git a/src/game/menu/menu_typing_test.js b/src/game/menu/menu_typing_test.js
index 5cfd2cf..27f580b 100644
--- a/src/game/menu/menu_typing_test.js
+++ b/src/game/menu/menu_typing_test.js
@@ -71,7 +71,7 @@ class MenuTypingTest {
downloadListSucceeded(replyJSON) {
// console.log(replyJSON);
- let buttonWidthGap = TypingPracticeButton.BUTTON_WIDTH + MenuTypingTest.BUTTON_GAP;
+ let buttonWidthGap = TypingAppButton.BUTTON_WIDTH + MenuTypingTest.BUTTON_GAP;
let koreanTypingPracticeAppCount = Object.keys(replyJSON.KoreanAppList).length;
let englishTypingPracticeAppCount = Object.keys(replyJSON.EnglishAppList).length;
@@ -81,12 +81,12 @@ class MenuTypingTest {
let posX = self.getButtonPosX(i, koreanTypingPracticeAppCount);
let posY = self.getButtonPosY(i, koreanTypingPracticeAppCount,
- TypingPracticeButton.BUTTON_UPPER_POS_Y
+ TypingAppButton.BUTTON_UPPER_POS_Y
);
- let typingTestButton = new TypingPracticeButton(
+ let typingTestButton = new TypingAppButton(
posX, posY,
- TypingPracticeButton.NONE_ICON,
+ TypingAppButton.NONE_ICON,
activeApp.KoreanName,
() => {
sessionStorageManager.playingAppID = activeApp.AppID;
@@ -105,12 +105,12 @@ class MenuTypingTest {
let posX = self.getButtonPosX(i, englishTypingPracticeAppCount);
let posY = self.getButtonPosY(i, englishTypingPracticeAppCount,
- TypingPracticeButton.BUTTON_LOWER_POS_Y
+ TypingAppButton.BUTTON_LOWER_POS_Y
);
- let typingTestButton = new TypingPracticeButton(
+ let typingTestButton = new TypingAppButton(
posX, posY,
- TypingPracticeButton.NONE_ICON,
+ TypingAppButton.NONE_ICON,
activeApp.KoreanName,
() => {
sessionStorageManager.playingAppID = activeApp.AppID;
@@ -126,8 +126,8 @@ class MenuTypingTest {
}
getButtonPosX(index, buttonCount) {
- let gap = TypingPracticeButton.BUTTON_WIDTH + TypingPracticeButton.BUTTON_GAP;
- let maxColumnNum = Math.floor( (game.world.width - TypingPracticeButton.MARGIN_VERTICAL) / gap );
+ let gap = TypingAppButton.BUTTON_WIDTH + TypingAppButton.BUTTON_GAP;
+ let maxColumnNum = Math.floor( (game.world.width - TypingAppButton.MARGIN_VERTICAL) / gap );
// console.log("maxColumnNum : " + maxColumnNum);
let rowCount = Math.ceil(buttonCount / maxColumnNum);
// console.log("rowCount : " + rowCount);
@@ -149,10 +149,10 @@ class MenuTypingTest {
}
getButtonPosY(index, buttonCount, startPosY) {
- let rowGap = TypingPracticeButton.BUTTON_HEIGHT + TypingPracticeButton.BUTTON_GAP;
+ let rowGap = TypingAppButton.BUTTON_HEIGHT + TypingAppButton.BUTTON_GAP;
- let columnGap = TypingPracticeButton.BUTTON_WIDTH + TypingPracticeButton.BUTTON_GAP;
- let maxColumnNum = Math.floor( (game.world.width - TypingPracticeButton.MARGIN_VERTICAL) / columnGap );
+ let columnGap = TypingAppButton.BUTTON_WIDTH + TypingAppButton.BUTTON_GAP;
+ let maxColumnNum = Math.floor( (game.world.width - TypingAppButton.MARGIN_VERTICAL) / columnGap );
// console.log("maxColumnNum : " + maxColumnNum);
// console.log("buttonCount : " + buttonCount);
let rowCount = Math.ceil(buttonCount / maxColumnNum);
diff --git a/src/web/client/menu_typing_practice.html b/src/web/client/menu_typing_practice.html
index 9b3b389..ff82632 100644
--- a/src/web/client/menu_typing_practice.html
+++ b/src/web/client/menu_typing_practice.html
@@ -18,7 +18,7 @@
-
+
diff --git a/src/web/client/menu_typing_test.html b/src/web/client/menu_typing_test.html
index 0061775..68d0a09 100644
--- a/src/web/client/menu_typing_test.html
+++ b/src/web/client/menu_typing_test.html
@@ -18,7 +18,7 @@
-
+