Add: bonus meat into game

This commit is contained in:
2019-12-10 09:21:37 +09:00
parent dec4692b31
commit 2448c9fd55
5 changed files with 81 additions and 27 deletions
+20 -4
View File
@@ -271,7 +271,17 @@ var Game = {
if(meat.getMeatGrade() == Meat.DONENESS_WELLDONE) {
this.god.animateHappy(Meat.DONENESS_WELLDONE); // "맛있어♥♡♥");
var score = this.getScore();
// var score = this.getScore();
var score = meat.getScore(Meat.DONENESS_WELLDONE);
this.scoreManager.plusScore(score);
var tempPlusScore = new PlusScore(this.god.x, this.god.y - 180, score);
this.plusScoreGroup.add(tempPlusScore);
} else if(meat.getMeatGrade() == Meat.DONENESS_RARE) {
this.god.animateAngry(Meat.DONENESS_RARE); // "날고기 싫어!!!");
// var score = this.getScore();
var score = meat.getScore(Meat.DONENESS_WELLDONE);
this.scoreManager.plusScore(score);
var tempPlusScore = new PlusScore(this.god.x, this.god.y - 180, score);
@@ -279,17 +289,23 @@ var Game = {
} else {
this.badMeatCount++;
this.god.animateAngry(Meat.DONENESS_BURN_BLACK); // "탄 고기 안먹어!!!");
/*
if(meat.getMeatGrade() == Meat.DONENESS_RARE) {
this.god.animateAngry(Meat.DONENESS_RARE); // "날고기 싫어!!!");
} else { // Meat.DONENESS_BURN_BLACK
this.god.animateAngry(Meat.DONENESS_BURN_BLACK); // "탄 고기 안먹어!!!");
}
*/
}
meat.setActive(false, -100, -100, '');
this.clearedMeatCount++;
if(this.clearedMeatCount == this.activatedMeatCount) {
this.clearStage();
if(meat.getClassName() == NormalMeat.CLASS_NAME) {
this.clearedMeatCount++;
if(this.clearedMeatCount == this.activatedMeatCount) {
this.clearStage();
}
}
},