Fix: load how to play from server
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@@ -36,6 +36,7 @@ let sessionStorageManager = new SessionStorageManager();
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console.log("playerUserID : " + sessionStorageManager.playerUserID);
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console.log("playingAppID : " + sessionStorageManager.playingAppID);
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console.log("playingAppName : " + sessionStorageManager.playingAppName);
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console.log("playingAppKoreanName : " + sessionStorageManager.playingAppKoreanName);
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console.log("record : " + sessionStorageManager.record);
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console.log("BestRecord : " + sessionStorageManager.bestRecord);
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}
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@@ -50,6 +51,4 @@ function isTypingGame() {
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return true;
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}
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let appInfoManager = new AppInfoManager();
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let textStyleBasic = { font: "bold 32px Arial", fill: "#fff", align: "center", boundsAlignH: "center", boundsAlignV: "middle" };
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@@ -102,7 +102,7 @@ class DBConnectManager {
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requestMenuAppList(maestroID, onSucceededListener, onFailedListener) {
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let xhr = new XMLHttpRequest();
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xhr.open("POST", this.phpPath + "server/app/menu_app_list.php", true);
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xhr.open("POST", this.phpPath + "server/app/menu_active_app_list.php", true);
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xhr.setRequestHeader("Content-Type", "application/x-www-form-urlencoded");
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xhr.onreadystatechange = function() {
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if(xhr.readyState == 4 && xhr.status == 200) {
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@@ -119,7 +119,7 @@ class DBConnectManager {
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requestTypingPracticeAppList(maestroID, onSucceededListener, onFailedListener) {
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let xhr = new XMLHttpRequest();
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xhr.open("POST", this.phpPath + "server/app/active_typing_practice_app.php", true);
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xhr.open("POST", this.phpPath + "server/app/active_typing_practice_app_list.php", true);
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xhr.setRequestHeader("Content-Type", "application/x-www-form-urlencoded");
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xhr.onreadystatechange = function() {
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if(xhr.readyState == 4 && xhr.status == 200) {
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@@ -335,6 +335,25 @@ class DBConnectManager {
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return xhr;
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}
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requestHowToPlay(appID, onSucceededListener, onFailedListener) {
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let xhr = new XMLHttpRequest();
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xhr.open("POST", this.phpPath + "server/app/how_to_play.php", true);
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xhr.setRequestHeader("Content-Type", "application/x-www-form-urlencoded");
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xhr.onreadystatechange = function() {
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if(xhr.readyState == 4 && xhr.status == 200) {
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let replyJSON = JSON.parse(xhr.responseText);
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console.log(replyJSON);
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console.log(replyJSON["HowToPlay"]);
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if(replyJSON != null && replyJSON["HowToPlay"] != null)
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onSucceededListener(replyJSON);
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else
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onFailedListener(replyJSON);
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}
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};
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xhr.send("AppID=" + appID);
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}
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loadTempPlayerHistory(historyRecordManager) {
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@@ -51,6 +51,14 @@ class SessionStorageManager {
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return sessionStorage.getItem("playingAppName");
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}
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// playing app korean name
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set playingAppKoreanName(value) {
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sessionStorage.setItem("playingAppKoreanName", value);
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}
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get playingAppKoreanName() {
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return sessionStorage.getItem("playingAppKoreanName");
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}
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// record
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set record(value) {
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sessionStorage.setItem("record", value);
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@@ -66,6 +66,7 @@ class MenuApp {
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() => {
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sessionStorageManager.playingAppID = app.AppID;
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sessionStorageManager.playingAppName = app.AppName;
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sessionStorageManager.playingAppKoreanName = app.AppKoreanName;
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location.href = '../../web/client/start.html';
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}
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);
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+19
-4
@@ -23,7 +23,8 @@ class Start {
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// contents
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this.printHowToPlay(appInfoManager.getHowToPlayText(sessionStorageManager.playingAppName));
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// this.printHowToPlay(appInfoManager.getHowToPlayText(sessionStorageManager.playingAppName));
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this.loadHowToPlay(sessionStorageManager.playingAppID);
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this.makeStartButton();
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let today = new Date();
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let date = DateUtil.getYYYYMMDD(today);
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@@ -58,14 +59,28 @@ class Start {
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let screenBottom = new ScreenBottom();
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screenBottom.makeBottomLine();
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screenBottom.printBottomLeftText("게임 진행 정보");
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let playingAppName = appInfoManager.getAppNameKorean(sessionStorageManager.playingAppName);
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screenBottom.printBottomCenterText(playingAppName);
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let playingAppKoreanName = sessionStorageManager.playingAppKoreanName;
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screenBottom.printBottomCenterText(playingAppKoreanName);
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screenBottom.printBottomRightText(sessionStorageManager.playerName);
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}
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loadHowToPlay(appID) {
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this.dbConnectManager.requestHowToPlay(
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101, // space_invaders app ID
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(jsonData) => {
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let howToPlay = jsonData["HowToPlay"].replace(/\\n/g, "\n");
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this.printHowToPlay(howToPlay);
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},
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(jsonData) => {
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this.printHowToPlay("No data");
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}
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);
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}
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printHowToPlay(text) {
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const style = { font: "32px Arial", fill: "#fff", align: "left", boundsAlignH: "center", boundsAlignV: "middle" };
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let howToPlayText = game.add.text(0, 0, appInfoManager.getHowToPlayText(sessionStorageManager.playingAppName), style);
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let howToPlayText = game.add.text(0, 0, text, style);
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howToPlayText.setTextBounds(100, 100, game.world.width - 100, 200);
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howToPlayText.stroke = "#333";
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howToPlayText.strokeThickness = 5;
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