Fix: ES6 -> ES5 (imcompleted)
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@@ -4,21 +4,19 @@
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class Game {
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create() {
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let self = this;
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this.game.stage.backgroundColor = "#000000"; // '#4d4d4d';
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sessionStorageManager.isNewBestRecrd = false;
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// top ui
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let screenTopUI = new ScreenTopUI();
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var screenTopUI = new ScreenTopUI();
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screenTopUI.makeBackButton( function() {
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sessionStorageManager.resetPlayingAppData();
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location.href = '../../web/client/menu_app.html';
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});
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screenTopUI.makeFullScreenButton();
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let scoreBoard = new ScoreBoard();
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var scoreBoard = new ScoreBoard();
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scoreManager.addOnChangeScoreListener( function(score) {
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sessionStorageManager.record = score;
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scoreBoard.printScore(NumberUtil.numberWithCommas(score));
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@@ -30,19 +28,19 @@ class Game {
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screenBottomUI.printLeftTextWithBestRecord(sessionStorageManager.bestRecord);
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});
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let heartGauge = new HeartGauge(heartManager);
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var heartGauge = new HeartGauge(heartManager);
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heartManager.addOnChangeGameOverListener(
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function() { self.gameOver(); }
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(function() { this.gameOver(); }).bind(this)
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);
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heartGauge.start();
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// game stage
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let stars = game.add.group();
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var stars = game.add.group();
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for (let i = 0; i < 128; i++)
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for (var i = 0; i < 128; i++)
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{
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let randomY = game.rnd.integerInRange(60, GAME_SCREEN_SIZE.y - 80);
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var randomY = game.rnd.integerInRange(60, GAME_SCREEN_SIZE.y - 80);
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stars.create(game.world.randomX, randomY, 'star');
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}
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@@ -55,13 +53,13 @@ class Game {
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// contents
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this.aliens = [];
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for(let i = 0; i < 10; i++) {
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let alien = new Alien(150 + 80 * i, 150,
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(function() { self.activateNextAlien(); }), // onGoOnstage
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for(var i = 0; i < 10; i++) {
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var alien = new Alien(150 + 80 * i, 150,
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(function() { this.activateNextAlien(); }).bind(this), // onGoOnstage
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(function(sprite) {
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scoreManager.plusScore(self.getScore());
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let scoreText = new ScoreText(sprite.x, sprite.y, self.getScore());
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}), // this.onAlienFired,
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scoreManager.plusScore(this.getScore());
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var scoreText = new ScoreText(sprite.x, sprite.y, this.getScore());
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}).bind(this), // this.onAlienFired,
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this.onAlienEscaped
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);
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alien.goWaitingRoom();
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@@ -73,7 +71,7 @@ class Game {
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// bottom ui
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let screenBottomUI = new ScreenBottomUI();
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var screenBottomUI = new ScreenBottomUI();
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screenBottomUI.printLeftTextWithBestRecord(sessionStorageManager.bestRecord);
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screenBottomUI.printCenterText(sessionStorageManager.playingAppKoreanName);
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screenBottomUI.printRightText(sessionStorageManager.playerName);
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@@ -109,7 +107,7 @@ class Game {
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this.countDownText.text = this.countDownNumber.toString();
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this.countDownText.alpha = 1;
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let countDownTween = game.add.tween(this.countDownText);
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var countDownTween = game.add.tween(this.countDownText);
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countDownTween.to( { alpha: 0 }, 1000, Phaser.Easing.Linear.None, true);
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countDownTween.onComplete.add(this.tweenCountDown, this);
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@@ -125,7 +123,7 @@ class Game {
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gameOver() {
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this.alienTimer.stop();
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let gameOverText = new GameOverText();
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var gameOverText = new GameOverText();
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game.time.events.add(Phaser.Timer.SECOND * 2, this.goResult, this);
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}
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