Fix: speed up

This commit is contained in:
2018-12-02 15:18:37 +09:00
parent 7e3ec80526
commit 12f00b73c5
2 changed files with 84 additions and 24 deletions
+36 -4
View File
@@ -112,6 +112,42 @@ var Game = {
*/
startGame: function() {
this.ellapsedTime = 0;
this.timerEvent = game.time.events.loop(Phaser.Timer.SECOND, this.updateTimer, this);
},
updateTimer: function() {
this.ellapsedTime += 1;
// console.log(this.ellapsedTime);
if(this.ellapsedTime == 1) {
for(var i = 0; i < 20; i++)
this.aliens[i].setActive(true);
} else if(this.ellapsedTime == 3) {
for(var i = 20; i < 30; i++)
this.aliens[i].setActive(true);
} else if(this.ellapsedTime == 5) {
for(var i = 30; i < 40; i++)
this.aliens[i].setActive(true);
} else if(this.ellapsedTime == 7) {
for(var i = 40; i < 50; i++)
this.aliens[i].setActive(true);
} else if(this.ellapsedTime == 9) {
for(var i = 50; i < 60; i++)
this.aliens[i].setActive(true);
} else if(this.ellapsedTime == 9) {
for(var i = 60; i < 70; i++)
this.aliens[i].setActive(true);
} else if(this.ellapsedTime == 9) {
for(var i = 70; i < 80; i++)
this.aliens[i].setActive(true);
} else if(this.ellapsedTime == 9) {
for(var i = 80; i < 90; i++)
this.aliens[i].setActive(true);
} else if(this.ellapsedTime == 9) {
for(var i = 90; i < 100; i++)
this.aliens[i].setActive(true);
}
},
gameOver: function() {
@@ -128,10 +164,6 @@ var Game = {
return (this.alienTimer.activatedAlienIndex) * 2;
},
onAlienEscaped: function() {
this.heartManager.breakHearts(1);
}
}
Game.GAME_OVER_WAIT_TIME_MS = 2000;